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The Nexus
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digital media

Coverage of digital media in the Nexus archive.

Earliest in view: Jul 2 · 15:38 UTCMost recent: Aug 11 · 11:25 UTC
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  • HEALTHAug 11 · 11:25 UTCBUSINESS INSIDER
    I consume less than an hour of digital media a day. 'Cheat days' never helped me cut screen time, but 'NPC hours' did.

    The author successfully reduced digital media consumption from an estimated eight to twelve hours daily to less than an hour per day over six months. Initial attempts at going offline led to intense withdrawal symptoms, which the author identified as 'acute withdrawal' after reading Dr. Anna Lembke’s book, 'Dopamine Nation.' The experience taught that sustainable transformation requires a substantial lifestyle change rather than relying on quick tricks or 'cheat days'.

  • BUSINESSAug 11 · 07:04 UTCFORTUNE
    Arianna Huffington says even high-flying CEOs are unhappy and feel stuck in their multimillion-dollar jobs: ‘It’s a trap’

    Arianna Huffington argues that success can act as a 'trap,' causing even highly paid CEOs to feel miserable or stuck in their established roles. She noted that these traps are formed by not just financial commitments, but also an identity deeply linked to professional recognition. Huffington stated that following one's heart is essential for continuous growth and personal evolution.

  • BUSINESSJul 7 · 17:22 UTCKOAA NBC5 COLORADO SPRINGS
    Sony faces backlash over plan to end physical PlayStation discs

    Sony announced plans to phase out physical PlayStation game discs by 2028, prompting backlash from users who signed a petition opposing the move. Critics argue digital-only formats remove consumer ownership rights and threaten jobs in physical media distribution, while Sony claims the shift aligns with growing consumer preference for digital media.

  • TECHNOLOGYJul 2 · 15:38 UTCKOAA NBC5 COLORADO SPRINGS
    Sony to end physical disc sales for PlayStation games

    Sony announced it will stop producing physical discs for PlayStation games starting in 2028, shifting to digital downloads as consumer preferences evolve. The company stated this change will not impact current games and aligns with the growing preference for digital media.