Housemarque
Coverage of Housemarque in the Nexus archive.
- With Saros, Housemarque makes a case for doing next-gen games differently
Housemarque's Saros challenges traditional next-gen game development by emphasizing visual fidelity as a marker of progress. The article highlights how big-budget video games prioritize aesthetics, using examples like dynamic snow behavior and detailed mountain rendering to showcase technological advancement.
- Saros reminded me how great the DualSense can be
The DualSense controller's haptic feedback was a standout feature of the PS5, highlighted by experiences like sand crunching in Astro's Playroom and weapon pulses in Returnal. However, few recent titles have replicated the same innovative impact since the PS5's release.
- ‘Saros’ Shows Off the PS5’s DualSense Tricks
The new game 'Saros' from the creators of Returnal highlights the PlayStation 5's DualSense features, including haptics and 3D audio. The article suggests it may inspire other developers to adopt similar technologies.