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The Nexus
TECHNOLOGYJul 29 · 12:30 UTCFORTUNENnamdi Iregbulem

Button-mashing never worked in StarCraft. Tokenmaxxing won’t work in AI

The article compares the flawed focus on 'actions per minute' (APM) in games like StarCraft to the current trend of 'tokenmaxxing' in AI development, arguing both metrics mislead by prioritizing quantity over quality. Studies show higher APM doesn't correlate with better performance, and Google DeepMind's AlphaStar AI won despite lower APM. Anthropic reports agents consume significantly more tokens than standard chat, echoing past gaming mistakes.

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